﻿#region License
/*

	Copyright (C) 2008 Oliver Charles, Daniel Hollander

	This program is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program.  If not, see <http://www.gnu.org/licenses/>.
	
*/
#endregion

using System.Collections.Generic;
using System.Drawing;
using SlimDX.Direct3D9;
using Moebius.Core;

namespace Moebius.Rendering.Direct3D9
{
    public class ResourceManager : Rendering.ResourceManager
    {
        readonly Renderer renderer;
        private readonly Dictionary<string, Texture> textureCache = new Dictionary<string, Texture>();

        public ResourceManager(Renderer device)
        {
            renderer = device;
        }

        public override object LoadResource(string fileName, ResourceFactory resources)
        {
            if (!textureCache.ContainsKey(fileName))
            {
                ImageInformation imageInformation = ImageInformation.FromFile(fileName);

                textureCache.Add(fileName, new Texture(SlimDX.Direct3D9.Texture.FromFile(renderer.Direct3DDevice, fileName), new Size(imageInformation.Width, imageInformation.Height)));
                textureCache[fileName].Renderer = renderer;
            }

            return textureCache[fileName];
        }
    }
}